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Sargantanit
ESCAEN

Coming soon

Sargantanit

and the odyssey of the new home

Floating dioramas of Ibiza, a backpack too heavy to jump with and a shelter to win back. Think without rushing, turn the camera and leave every stone in its place.

Sargantanit screenshot: a Dalt Vila diorama
Sargantanit screenshot: a cove diorama with a boat

The snakes took your shelter

The lizards of Ibiza have fewer and fewer places to hide. This is the legend of the game.

  1. 1

    The snakes arrive

    Invasive snakes, hidden in imported olive trees, take the lizards' shelters away one by one.

  2. 2

    A request to Tanit

    Sargantanit, the smallest of them all, looks to the goddess Tanit and asks for help.

  3. 3

    The talisman

    Tanit gives her a talisman that makes her bigger and stronger than the rest. Now she can face the dangers.

  4. 4

    The journey

    In every corner of Ibiza she has to find shelters and the route to them: solving puzzles, opening doors and gathering the materials of each shelter. And without jumping: her backpack is too heavy.

A puzzle for thinking, not for rushing

Four ideas, and everything else comes from them.

  • 1

    No jumping

    Walk, climb stairs and drop down. With three moves, every shelter can be read at a glance.

  • 2

    The load matters

    The crate survives a drop of two, the vessel a drop of one, the big stone will not climb stairs, the balloon cushions and floats away, the ice cream melts.

  • 3

    The camera is a tool

    Turn the diorama 90° to find what hides behind the architecture. Some illusions only exist from one angle.

  • 4

    No hurry

    Undo is unlimited and calm mode turns every shelter into turns: the world only moves when you do.

Five corners of Ibiza

Each corner is a small arc: it introduces an idea, develops it, twists it and closes it. Three stamps to discover in every shelter.

  • Sargantanit screenshot: a Dalt Vila diorama

    Dalt Vila

    Whitewashed streets, stairways, rooftops and the wall. Here you learn to move without jumping and to take care of the load.

  • Sargantanit screenshot: a cove diorama with a boat

    Calas

    Coves, boats and water.

  • Sargantanit screenshot: an Es Vedrà diorama

    Es Vedrà

    The rock and its paths.

  • Sargantanit screenshot: the nightclub diorama

    Nightclub

    The island at night, with dance floors and lights.

  • Sargantanit screenshot: a salt-flats diorama with a sluice gate

    Salt flats

    The salt flats, with sluices to open.

The first 30 shelters are free. A one-time purchase removes the ads and unlocks the rest of the levels.

The real lizard

The game's Diary gathers real facts about the Pityusic lizard, each with its source. What is invented is told as invented.

  • It lives only here

    The Pityusic lizard (Podarcis pityusensis) lives only in the Pityusic islands: Ibiza, Formentera and about 42 islets. It exists nowhere else on Earth.

  • Tanit was real

    The Punic people worshipped Tanit in Ibiza, and over 600 terracotta offerings were found in the Es Culleram cave.

  • What is fiction

    The talisman, the giant lizard and the role of the snakes in the story are inventions of the game. Every character is fictional.

Read the fiction notice

Free, with an optional purchase

The first 30 shelters are free, with ads only between levels and never during one.

A one-time purchase, no subscription, removes the ads and unlocks the rest of the levels. You can restore it on any device with the same store account.

No account or sign-up. Your progress is saved on your device.

Frequently asked questions

Where can I play it?

Not yet. It is coming to Android (Google Play) and iOS (App Store); the links will appear here when the listings are live.

Is there a time limit or anything that needs reflexes?

No. It is a game for thinking. Undo is unlimited and calm mode turns everything into turns.

How much does it cost?

The first 30 shelters are free. A one-time purchase removes the ads and unlocks the rest; the price is shown in the store before you pay.

Do I need an account or a connection?

No account. Ads and the purchase need a connection; the levels do not.

Is it for children?

The content is suitable for all ages, with no violence, chat or user-generated content. But the game is not directed at children under 14, because it shows ads and offers an in-app purchase.

Who do I write to?

info@momusa.tech.

Get ready to lay the first stone

We will announce it here when it reaches the stores.

Coming soon